PIPER - Freshmen Year Game Project, 2021
PIPER is a 2D Rhythm-based, Narrative Aesthetic Experience that tells the story of the medieval folklore, the Pied Piper of Hamelin through a modern twist as a virtual instrument. Perform your greatest musical masterpiece and save the town of Hamelin from the vermin! Journey your way through the lore of the Pied Piper through a rhythm-based aesthetic narrative experience, following the events of the devastating Black Plague in the 14th century. Experience the story like never before as you play as Piper himself and pick up new instruments along the way.
ArtScience Museum, Singapore - Immersive Media Lab | 10-12 Sep 21
Perform your greatest musical masterpiece and save Hamelin from the Black Plague!
The Team
Seth Khaw — Game, UI/UX Designer, Producer, Audio Designer, Composer
Kenneth Chan — Game, Level DesignerTechnical Lead, Technical Artist
Megan Lee — Character, Concept ArtistCharacter Animator
Lin Yue Yang — Environment, UI, Concept ArtistEnvironment Animator